Dawn Aerowar is an interactive animated film, not a game, and it runs nearly two hours in 12 episodes. That figure is on the official site and in the Steam description. Nobody has published a per-episode clock, so this page does not invent one.
| Fact | Reading | Status |
|---|---|---|
| Total length | Nearly 2 hours | Publisher pages + independent interview |
| Episodes | 12 | Publisher pages + independent interview |
| Per episode | Not published | No public source |
| Soundtrack length | 77 minutes 3 seconds | 1 source: Steam track list; music, not film |
Two ways to spend those two hours
Cinematic mode plays from the first episode through to the end. You do not have to “clear” each episode as a level. Operations mode sends you back to the War Room between episodes, where dossiers and transmissions unlock. Reading those extras adds time beyond the film’s stated runtime. The story does not branch, so skipping an episode does not open a different plot. It only leaves a gap.
The 77-minute soundtrack is the music album, not the film’s runtime. The official site also says “90 minutes of original music.” I keep 77:03 from the track list and leave the 90-minute line next to it on the soundtrack page.


Keep reading
Questions
Do I have to play every episode?
You watch them. Cinematic mode can play the route in one sitting. There is no separate gameplay loop.
Is each episode about ten minutes?
That would be a guess. No public source lists per-episode runtimes, so the cell stays empty.
Sources
Checked 2026-11-13. Public pages and posts, compared side by side.
- Skyward Flight Media: pre-release interview (independent publication; director interview) — checked 2026-11-13
- Steam store description — checked 2026-11-13
- Official site — checked 2026-11-13